Texture tex.particle
{
	filename=resource\particle.png
	resgroup=0
}

Texture tex.bg
{
	filename=resource\bgp1.jpg
	resgroup=0
}

Texture tex.assualt
{
	filename=resource\assualt.png
	resgroup=0
}

Texture tex.beam1
{
	filename=resource\beam1.png
	resgroup=0
}

Texture tex.beam2
{
	filename=resource\beam2.png
	resgroup=0
}

Sprite spr.beam1
{
	texture=tex.beam1
	rect=0,0,41,64
	hotspot=20,32
	blendmode=COLORMUL,ALPHAADD,NOZWRITE
	color=FFFFFFFF
	resgroup=0
}

Sprite spr.vulcan.inner
{
	texture=tex.particle
	rect=64,64,32,32
	hotspot=16,16
	blendmode=COLORMUL,ALPHAADD,NOZWRITE
	resgroup=0
}

Sprite spr.vulcan.outer
{
	texture=tex.particle
	rect=0,0,32,32
	hotspot=16,16
	blendmode=COLORMUL,ALPHAADD,NOZWRITE
	resgroup=0
}

Sprite spr.bg
{
	texture=tex.bg
	rect=0,0,800,600
	hotspot=0,0
	resgroup=0
}

Particle ps.vulcan.inner
{
	filename=resource\ps\vulcan.psi
	sprite=spr.vulcan.inner
	resgroup=0
}

Particle ps.vulcan.outer
{
	filename=resource\ps\vulcan.psi
	sprite=spr.vulcan.outer
	resgroup=0
}

Font fnt.original {
	filename=resource\original.fnt
	resgroup=0
}
